Evo 2017: Dragon Ball FighterZ, an FGC Spirit Bomb

Note: Originally uploaded on Red Bull. Post has been slightly altered since original upload.

Fighting game and Dragon Ball fans alike have been excited for this game — and Evo only stoked the fires.

LAS VEGAS — Ever since E3, fans have been chomping at the bit for any Dragon Ball FighterZ news they can get their hands on. It was no shock that once the game was announced to be available at Evo this weekend, fighting game players from all over lined up to finally experience it for themselves. Between the fan excitement and some interesting developer comments, Evo weekend was a great place for any DBFZ fan.

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FGC Painter Captures the Scene’s Spirit on Canvas

Note: Originally uploaded on Red Bull. Post has been slightly altered from original upload.

The Fighting Game Community is a unique place, and this painter is capturing its spirit via art.

The fighting game community tends to be a diverse place, creating a mixed palette of personalities and faces. The range of distinct community faces makes the scene feel more vibrant and inclusive, and has actually inspired one man to paint the faces that have become staples of the scene. This painter’s name is Adam “P Diddle” Padilla, check out how he’s been using the FGC as his own personal muse.

Is it Possible to Resurrect an Older Game with Esports? It May Be Easier Than You Think

Note: Originally uploaded on Shoryuken. Post has been slightly altered from original upload.

We’ve been doing our best to have an honest discussion about the future and potential of esports over the past month or so; we’ve talked about the effect the esports landscape has on our community and our tournaments, but there’s still the third major part of the formula we’ve left out. Today we’re going to talk about the games themselves, which ones we choose as our defining titles, and whether or not there’s any room for anything different. (more…)

Exploring the Defining Features of Alternate Colors

Note: Originally uploaded on Shoryuken. Post has been slightly altered from original upload.

Much of our personal association with what’s happening in-game is determined before the match even starts. The first thing we see before each fight is which color we are using, and which the opponent is using. This connection persists through every match we play, helping form a bond between the player and the character on the screen.

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Understanding Team Building and Synergy in Skullgirls: 2nd Encore

Note: Originally uploaded on Shoryuken. Post has been slightly altered from original upload.

We recently had a long discussion about Skullgirls’ team mechanics, and how a player can improve upon their character’s existing moveset with the help of their teammates. Today, we’ll be doing a bit of theory-crafting with different team combinations; last time we learned why team building was important, and today we’re going to learn about how it’s done. (more…)

One of the Subtle Successes of Combo Breaker

Note: Originally uploaded on Red Bull. Post has been slightly altered from original upload.

Combo Breaker may be one of the biggest FGC tournaments of the year, but part of what makes it a success comes from something much less visible.

This past Memorial Day weekend, the FGC was once again enthralled by Combo Breaker. The event manages to consistently be one of the best fighting game events of the year, with a grassroots nature that somehow meshes perfectly with its premier esports stage. Many players had the most fun time they’ll have all year, and that is amazing enough by itself.

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The Subtle Allure of Balrog’s Street Fighter V Color Palette

Note: Originally uploaded on ShoryukenPost has been slightly altered from original upload.

One of the most important aspects of a fighting game–outside of the gameplay–is the selection of color palettes for its characters. Colors define much of how we perceive and feel about a fighting game before we even start playing, and they have a lasting impact once we grow accustomed to our title of choice. The character we choose acts as our avatar and our outlet for competition. Having a varied selection of good palettes helps the player connect more strongly to their character, making them feel more unique among other people using that same fighter.

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Interview with Carbon Gray: Experiences of a Female Cosplayer

Note: Originally uploaded on ShoryukenPost has been slightly altered from original upload.

Combo Breaker is still fresh in everyone’s mind. The event was a blast for me personally, an experience I deeply and thoroughly enjoyed, and that’s a sentiment I’m sure many of the rest of the attendees would agree with. Unfortunately, not every member of the community was able to find the same level of enjoyment. I sat down with a cosplayer I met at the event, someone who was completely new to the fighting game community, and talked with her about her initial experiences and her takeaway from the event and the people she met. (more…)

Observing Two Developing Metas – Dissecting Four Years of Growth Between US and Japanese Skullgirls

Note: Originally uploaded on ShoryukenPost has been slightly altered from original upload.

Japanese players have always occupied a special place in the fighting game community. Many of the most respected and dominant competitors hail from overseas, so it’s no wonder that our collective heads tend to turn to see how our favorite games are being mastered by Japanese hands. The same holds true with indie fighter Skullgirls 2nd Encore.

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